Pointer Class
Definition
public class Pointer
Constructors
| Name | Description |
|---|---|
| Pointer | No summary available. |
Pointer Constructor
public Pointer(int id, Avalonia.Input.PointerType type, bool isPrimary)
Parameters
id int
type Avalonia.Input.PointerType
isPrimary bool
Methods
| Name | Description |
|---|---|
| Capture | No summary available. |
| Dispose | No summary available. |
| GetNextFreeId | No summary available. |
Capture Method
public void Capture(Avalonia.Input.IInputElement control)
Parameters
control Avalonia.Input.IInputElement
Dispose Method
public void Dispose()
GetNextFreeId Method
public int GetNextFreeId()
Returns
int
Properties
| Name | Description |
|---|---|
| Captured | No summary available. |
| Id | No summary available. |
| IsGestureRecognitionSkipped | No summary available. |
| IsPrimary | No summary available. |
| Type | No summary available. |
Captured Property
public Avalonia.Input.IInputElement Captured { get; set; }
Id Property
public int Id { get; set; }
IsGestureRecognitionSkipped Property
public bool IsGestureRecognitionSkipped { get; set; }
IsPrimary Property
public bool IsPrimary { get; set; }
Type Property
public Avalonia.Input.PointerType Type { get; set; }