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Cue Struct

Definition​

Assembly:Avalonia.Base
Package:Avalonia
Source:Cue.cs

Determines the time index for a Avalonia.Animation.KeyFrame.

public struct Cue

Inheritance: ValueType -> Cue

Implements: IEquatable<Cue>, IEquatable<double>

Constructors​

NameDescription
CueSets a new Avalonia.Animation.Cue object.

Cue Constructor​

Sets a new Avalonia.Animation.Cue object.

public Cue(double value)

Parameters​

value double

Methods​

NameDescription
Equals (3 overloads)No summary available.
GetHashCodeNo summary available.
ParseParses a string to a Avalonia.Animation.Cue object.
ToStringNo summary available.

Equals overloads​

Equals Method​

public bool Equals(Avalonia.Animation.Cue other)
Parameters​

other Avalonia.Animation.Cue

Returns​

bool

Equals Method​

Checks for equality between a Avalonia.Animation.Cue and a double value.

public bool Equals(double other)
Parameters​

other double

Returns​

bool

Equals Method​

public bool Equals(object obj)
Parameters​

obj object

Returns​

bool

GetHashCode Method​

public int GetHashCode()

Returns​

int

Parse Method​

Parses a string to a Avalonia.Animation.Cue object.

public Avalonia.Animation.Cue Parse(string value, System.Globalization.CultureInfo culture)

Parameters​

value string

culture System.Globalization.CultureInfo

Returns​

Avalonia.Animation.Cue

ToString Method​

public string ToString()

Returns​

string

Properties​

NameDescription
CueValueThe normalized percent value, ranging from 0.0 to 1.0

CueValue Property​

The normalized percent value, ranging from 0.0 to 1.0

public double CueValue { get; set; }