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ai.a Struct

Definition​

Assembly:Avalonia.Controls.PdfViewer
Package:Avalonia.Controls.PdfViewer
public struct ai.a

Inheritance: ValueType -> ai.a

Implements: IEquatable<a>

Constructors​

NameDescription
ai.aNo summary available.

ai.a Constructor​

public ai.a(float a, float b, float c, float d, float e, float f, float g, bool h, bool i, bool j, bool k, float l, byte m)

Parameters​

a float

b float

c float

d float

e float

f float

g float

h bool

i bool

j bool

k bool

l float

m byte

Methods​

NameDescription
DeconstructNo summary available.
Equals (2 overloads)No summary available.
GetHashCodeNo summary available.
ToStringNo summary available.

Deconstruct Method​

public void Deconstruct(float& Stroke, float& Inner, float& InnerGap, float& Corner, float& InnerCorner, float& PadX, float& PadY, bool& Filled, bool& Tinted, bool& DateInline, bool& DateRule, float& DateGap, byte& MaxAlpha)

Parameters​

Stroke float&

Inner float&

InnerGap float&

Corner float&

InnerCorner float&

PadX float&

PadY float&

Filled bool&

Tinted bool&

DateInline bool&

DateRule bool&

DateGap float&

MaxAlpha byte&

Equals overloads​

Equals Method​

public bool Equals(object obj)
Parameters​

obj object

Returns​

bool

Equals Method​

public bool Equals(ai.a other)
Parameters​

other ai.a

Returns​

bool

GetHashCode Method​

public int GetHashCode()

Returns​

int

ToString Method​

public string ToString()

Returns​

string

Properties​

NameDescription
aNo summary available.
bNo summary available.
cNo summary available.
dNo summary available.
eNo summary available.
fNo summary available.
gNo summary available.
hNo summary available.
iNo summary available.
jNo summary available.
kNo summary available.
lNo summary available.
mNo summary available.

a Property​

public float a { get; set; }

b Property​

public float b { get; set; }

c Property​

public float c { get; set; }

d Property​

public float d { get; set; }

e Property​

public float e { get; set; }

f Property​

public float f { get; set; }

g Property​

public float g { get; set; }

h Property​

public bool h { get; set; }

i Property​

public bool i { get; set; }

j Property​

public bool j { get; set; }

k Property​

public bool k { get; set; }

l Property​

public float l { get; set; }

m Property​

public byte m { get; set; }