Skip to main content
Version: 0.10.x

Converting Binding Values

Negating Values

Often you will need to negate a value that you're binding to. A frequent use for this is to show/hide a control or to enable/disable it. You can negate a binding value by prepending a "bang" operator: !.

For example you might want to show one control when another control is disabled.

<StackPanel>
<TextBox Name="input" IsEnabled="{Binding AllowInput}"/>
<TextBlock IsVisible="{Binding !AllowInput}">Sorry, no can do!</TextBlock>
</StackPanel>

Negation also works when binding to non-boolean values. First of all, the value is converted to a boolean using Convert.ToBoolean and the result from this is negated. Because the integer value 0 is considered false and all other integer values are considered true, you can use this to show a message when a collection is empty:

<Panel>
<ListBox Items="{Binding Items}"/>
<TextBlock IsVisible="{Binding !Items.Count}">No results found</TextBlock>
</Panel>

A "double-bang" can be used to convert a non-boolean value to a boolean value. For example to hide a control when a collection is empty:

<Panel>
<ListBox Items="{Binding Items}" IsVisible="{Binding !!Items.Count}"/>
</Panel>

Binding Converters

For more advanced conversions, Avalonia supports IValueConverter the same as other XAML frameworks.

Note: The IValueConverter interface is not available in .NET standard 2.0 so we ship our own, in the Avalonia.Data.Converters namespace.

Usage is identical to other XAML frameworks:

<Window xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:ExampleApp;assembly=ExampleApp">

<Window.Resources>
<local:MyConverter x:Key="myConverter"/>
</Window.Resources>

<TextBlock Text="{Binding Value, Converter={StaticResource myConverter}}"/>
</Window>

Built-in Converters

Avalonia supplies a number of built-in value converters for common scenarios:

ConverterDescription
StringConverters.IsNullOrEmptyReturns true if the input string is null or empty
StringConverters.IsNotNullOrEmptyReturns false if the input string is null or empty
ObjectConverters.IsNullReturns true if the input is null
ObjectConverters.IsNotNullReturns false if the input is null
BoolConverters.AndA multi-value converter that returns true if all inputs are true.
BoolConverters.OrA multi-value converter that returns true if any input is true.

You can see find list of default converters here: Avalonia.Data.Converters Namespace.

Examples

Hiding a TextBlock if the bound text is null or empty:

<TextBlock Text="{Binding MyText}"
IsVisible="{Binding MyText, Converter={x:Static StringConverters.IsNotNullOrEmpty}}"/>

Hiding a ContentControl if the bound content is null or empty:

<ContentControl Content="{Binding MyContent}"
IsVisible="{Binding MyContent, Converter={x:Static ObjectConverters.IsNotNull}}"/>

from now on assume converters are imported as shown in the previous "Binding Converters" section

Convert text to specific case from a parameter

<TextBlock Text="{Binding TheContent, 
Converter={StaticResource textCaseConverter},
ConverterParameter=lower}" />
public class TextCaseConverter : IValueConverter
{
public static readonly TextCaseConverter Instance = new();

public object? Convert( object? value, Type targetType, object? parameter, CultureInfo culture )
{
if (value is string sourceText && parameter is string targetCase
&& targetType.IsAssignableTo(typeof(string)))
{
switch (targetCase)
{
case "upper":
case "SQL":
return sourceText.ToUpper();
case "lower":
return sourceText.ToLower();
case "title": // Every First Letter Uppercase
var txtinfo = new System.Globalization.CultureInfo("en-US",false).TextInfo;
return txtinfo.ToTitleCase(sourceText);
default:
// invalid option, return the exception below
break;
}
}
// converter used for the wrong type
return new BindingNotification(new InvalidCastException(), BindingErrorType.Error);
}

public object ConvertBack( object? value, Type targetType, object? parameter, CultureInfo culture )
{
throw new NotSupportedException();
}
}

Converting a bound object to different target types contextually

<Image Width="42" 
Source="{Binding Animal, Converter={StaticResource animalConverter}}"/>
<TextBlock
Text="{Binding Animal, Converter={StaticResource animalConverter}}" />
public class AnimalConverter : IValueConverter
{
public static readonly AnimalConverter Instance = new();

public object? Convert( object? value, Type targetType, object? parameter, CultureInfo culture )
{
if (value is Animal animal)
{
if (targetType.IsAssignableTo(typeof(IImage)))
{
img = @"icons/generic-animal-placeholder.png"
switch (animal)
{
case Dog d:
img = d.IsGoodBoy ? @"icons/dog-happy.png" : @"icons/dog.png";
break;
case Cat:
img = @"icons/cat.png";
break;
// etc. etc.
}
// see https://docs.avaloniaui.net/docs/guides/data-binding/how-to-create-a-custom-data-binding-converter
return BitmapAssetValueConverter.Instance
.Convert(img, typeof(Bitmap), parameter, culture);
}
else if (targetType.IsAssignableTo(typeof(string)))
{
return !string.IsNullOrEmpty(animal.NickName) ?
$"{animal.Name} \"{animal.NickName}\"" : animal.Name;
}
}
// converter used for the wrong type
return new BindingNotification(new InvalidCastException(), BindingErrorType.Error);

}

public object ConvertBack( object? value, Type targetType, object? parameter, CultureInfo culture )
{
throw new NotSupportedException();
}
}

Samples

ValueConverter Sample